Is there such thing as too much tail wind on short delays. And I'm not talking about hurricane force winds here, but maybe something in the range of 20-30 mph tail winds. Obviously a strong tail wind on the ground will make for a fast downwind landing if you don't get it turned around in time.
I'm more concerned about the strong tail wind during the deployment sequence. i.e., heading, inflation, PC entanglement?
Just curious as to what are other people's limits on winds , and why? Does it all depend on the object your jumping, how much delay your taking, the object height?
Rod
Bookmarks